Posted by
admin
November 01, 2009

It would pretend that spandex hasn't gone out of style in the MMO universe. Kotaku is reporting that Cryptic Studios told them that one the great body of the people superheroes have been created in Champions Online to date. That's a catalogue of different heroic concepts, costumes, and back-stories! What's just more fun when you think about it? That means there are a the great body of the people nemeses running around in there too. Cryptic has created a veritable cornucopia of comic-book evil.
In a quick survey of the team in the present life at Massively, the average seems to be hovering at 4 characters through Champions Online account. If our completely unscientific average is anywhere close by accurate, that would put Champions Online in the neighborhood of nearly 250,000 accounts, which certainly isn't bad for having launched lately. With all the crime still out there on Millennium City streets, al~, we hope those heroes will get to work -- there are ~y a lot more bad guys to beat down!
Categories:
News
Posted by
admin
November 01, 2009

Interplay and Bethesda are continuing to scuffle in court over the proposed Fallout MMO, and you may consider heard news earlier this week about Interplay's triumph over Bethesda in compliments to a preliminary injunction. Well, don't get too excited equitable yet, because unfortunately it looks like reports got misinterpreted.
Interplay's in-abode lawyer jumped in today to correct the rumors that have been flying in a circle for the past few days at various Fallout fansites. Read the kind of he had to say after the jump.
Categories:
News
Posted by
admin
November 01, 2009
Warhammer Online's October newsletter suitable arrived in our mailboxes and its full of frothy WAAAGH!. Predominantly featured are the 1.3.2 updates, that most of us already know about including the removal of fortresses, a new keep difficulty system, client performance improvements, and of course, the New User Journey. Check at a loss the video podcast with producers Jeff Skalski and Josh Drescher according to a full run down.
A couple interesting bits stuck out in spite of us. First, as Werit points out, Mythic has removed the 10-twenty-four hours time limitation on their free trial. Players can now experience altogether of what tier one has to offer without worrying about a looming deadline. This should operate out quite nicely with the New User Journey. We also noticed the quit of a new Warhammer-themed living card game by Fantasy Flight Games called Warhammer Invasion. This should subsist of interest to those who just can't get enough law or destruction in their day.
Finally, you should come back in the same hour for our exclusive GameX interview with Matt Shaw and James Casey viewed like they discuss the free trial and explain their decisions behind the 1.3.2 changes.
Categories:
News
Posted by
admin
November 01, 2009

Transportation is of influence to any MMO, especially one like Aion which doesn't take in the option of a mount. Yes, there are no cats, not at all horses or flying creatures to ride. It's just you, your feet, your wings and a paltry magic. Now the starter zones might look small but the entire areas are ten times the size which can take a righteousness half an hour to cross, not including time spent dying. Today we're going to accept a look at transportation and what you need to know to plough the waves around. Elysea and Asmodae so join us after the jump to find out the secrets of travel in Aion.
Categories:
News
Posted by
admin
November 01, 2009
Second Life has a beyond all question notoriety for the first six-to-ten hours of the user-actual trial being an uphill battle. We wonder, in fact, if virtual environments like Second Life have power to even make do with a conventional tutorial at all. In every MMOG, at least, all you have to do is teach the user in what way to play the game.
Second Life, on the other hand, is in greater numbers like being dropped off in a remote, busy community. You're not severe to level up – there's no experience-points and no levels; no game-trappings at all. You're trying to comply with compatible people, go shopping, explore, see the sights, make money, set off up a business, find educational opportunities, or learn the language.
Trying to eat to satiety that into a tutorial is like trying to produce a petulant accessible tutorial for Osaka, or Budapest.
Categories:
News
Posted by
admin
November 01, 2009

It seems Star Wars: The Old Republic is the next big thing. We've been raving about it for months and this week's GamesCom gave the press and, more importantly, the public a chance to get down and dirty with BioWare's biggest project to date. IGN took the time to nip to the Jedi Temple and revealed that BioWare were spoiling attendees with a brand spanking new demo focusing on the Sith, specifically the Warrior class.
Indeed they report this demo was basically a back to basics with this mysterious sect, focusing on their training on Korriban – could this be their starter area? They report it examines their mentality and beliefs within the Star Wars universe. After all, if you're going to roll a Sith you need to understand how their minds work as well as taking them down pits and killing giant worms. The piece is amazingly detailed and does more than enough to whet the appetites of Star Wars fans as well as Team Massively. Check it out by clicking here and you might want to start thinking up evil-sounding names while you're at it.
Categories:
News
Posted by
admin
October 27, 2009

Lord of the Rings Online fans are looking hasten to the December 1st release of the Siege of Mirkwood spreading, and Turbine is keeping our interest high with regular doses of video, pre-class information, screenshots, and beta news. Now we've got some fine new screenshots to add to the mix.
Back at the commencement of October we got a look at screenshots of Dol Guldur, a dazzling (in a fairly scary way) vertical dungeon that you'll have ~ing encountering in Siege of Mirkwood. The new screenshots are just to the degree that impressive - taking us farther into Mirkwood, past Dol Guldur. If you force it out of the dungeon, push onward and you'll get to to the new Gathburz region deep in the forest, an realm that looks just as forbidding. Follow along after the jump as antidote to the newest serving of eye candy from Turbine.
Siege of Mirkwood is attitude to release December 1st in North America.
Gallery: Siege of Mirkwood - Gathburz





Categories:
News
Posted by
admin
October 27, 2009

Cryptic Studios unveiled Star Trek Online from beginning to end a year ago, and since then we've had lots of questions. One of the front is the same with any highly anticipated game: When? The reply we've been waiting for is finally here: Craig Zinkievich, Star Trek Online's charged with execution producer, confirmed the news to Videogamer.com. "Without giving you the begin, which I'm not allowed to give out or else the marketing rabble will come and smack me in the back of the coryphaeus, I can tell you that the game will be out the chief quarter of 2010."
Possibly risking that smack on the back of the front anyway, Zinkievich went on to give a little more information, mentioning the closed beta. "The closed beta is veritably just right around the corner. I think that there's a make smooth release that's going to go out in just a conjoin of days."
We're just as excited as you are, in like manner we'll be keeping a very close eye out for that notice.
Categories:
News
Posted by
admin
October 27, 2009

Looking despite a new game to try but tight on cash? The persons over at Direct2Drive have their fifth birthday sale going on at present, and what's better - they have a few MMOs in the compound this week. That's right: for less than a triskadecaccino none-whip chocolate half-caf latte with soy milk, you can record a copy of Age of Conan, EVE Online, or PlanetSide, in company with one month of brand-spanking-new game time. That's a crazy cheering deal if you've ever thought about picking up any of these games. It's some even better deal when you consider that you can't exactly get one month of game time in any of them on account of five bucks.
What are you waiting for? Go! Get some inexpensive MMOs! Oh, furthermore - happy birthday Direct2Drive! (And thanks for that $5 copy of Bioshock!)
Categories:
News
Posted by
admin
October 27, 2009

The newest position of the game is out for Champions Online and it discusses various upcoming changes that we think players will highly appreciate. Of singular note are three new repeatable missions coming soon to Monster Island. Interestingly, these missions are uttered to change as players repeat them, but that's all Cryptic was determining to divulge for the time being.
Another significant change will exist the ability to see mission objectives of another player's quick missions on your team and be rewarded if you help them clean that mission -- even if you don't currently have it. That the ~ time part is an important change, because it's a new incitement to group that's currently only there because of the tougher missions.
There are sufficiency more upcoming improvements, which can be found in a short-desire after the break.
Categories:
News